﻿using System;
using ProjScan.Config;
using UnityEditor.IMGUI.Controls;

namespace ProjScan.ScanGUI.Tools
{
	// Token: 0x02000264 RID: 612
	internal class TableCellItem : TreeViewItem
	{
		// Token: 0x0600108F RID: 4239 RVA: 0x00007EDE File Offset: 0x000060DE
		public TableCellItem(ScanAssetsConfig scanAssetsConfig, int itemId) : base(itemId, 0)
		{
			this.isAssetPathFocused = false;
			this.isThresholdFocused = false;
			this.assetsConfig = scanAssetsConfig;
			this.itemId = itemId;
		}

		// Token: 0x040009CF RID: 2511
		public ScanAssetsConfig assetsConfig;

		// Token: 0x040009D0 RID: 2512
		public int itemId;

		// Token: 0x040009D1 RID: 2513
		public bool isAssetPathFocused;

		// Token: 0x040009D2 RID: 2514
		public bool isThresholdFocused;
	}
}
